June 02, 2003
Usability vs market research
A post by Whitney Quesenbery on the experience design list pointed me to a (newish?) article on her website where she provides a nice overview of the difference between usability and market research. Quoting from her email: Market research helps a company find out what its customers or users want. Usability evaluation helps you determine whether you have meet those needs and wants. She's got some other great articles as well, including one which paints a much broader picture of usability--the 5 E's of usability. (Now if only we could get her to do a weblog :)
Comments
The only ... er... problem I have with Whitney's diagram & article is that it seems to compare market research with usability, instead of clearly comparing market research with user research. I think it's an important distinction. -- Posted by Joe on June 3, 2003 02:58 PMActually, in this diagram I am not talking about market research v. user research, but about research v. evaluation. Both market and user research are done (usually) before or early in a project as a way of understanding the market or the people who will use the product. The difference in this case is the purpose of the research, and the scope required. I would collect site visits, contextual inquiry, any sort of initial ethnographic study, user profiles, personas, scenarios of use and so on under the rubric of user research. The purpose is to understand what customers want or how they interact with the product (at many different levels). Usability evaluation (and in this case, I mean it in the "small u" sense) is done during or at the end of the design and development process to evaluation how successful the product design was in meeting the needs that were hopefully identified during a research and analysis stage of work. Go back to my definition: Market (and maybe user) research tells us what our customers want; usability evaluation tells us whether we have met their needs with our product. -- Posted by Whitney on June 3, 2003 08:39 PMHi Whitney, Thanks for the clarification. The reason I highlighted the distinction between user and market research is the question of who does what in an organization. Market research focuses on affinity and, as you know, affinity is only one component to designing interactive systems. It's the old conundrum of "what people say they like is often immaterial to what the system needs to offer." Too, when I collect data to help design a system, the observed data is (from my perspective) more valuable than the affinity data. I do agree on your distinction between research and evaluation...and I agree both are important.
Post a comment
Note: Your comment will be reviewed prior to posting to minimize comment spam. Management regrets the inconvenience!
|
IDblog is Beth Mazur tilting at power law windmills. A little bit Internet, a little bit technology, a little bit society, and a lot about designing useful information products. Send your cards and letters to .
search this site
archives
November 2004
October 2004 September 2004 August 2004 July 2004 June 2004 May 2004 April 2004 March 2004 February 2004 January 2004 December 2003 November 2003 October 2003 September 2003 August 2003 July 2003 June 2003 May 2003 April 2003 March 2003 February 2003 January 2003 December 2002 November 2002 October 2002 September 2002
categories
blogs and wikis
business and design content and writing design process education experience design hci information architecture information design marketing and brands multimedia & broadband politics search society & technology usability visual design web design wifi words can't describe
key links
STC Information Design SIG
boxes and arrows iawiki information design journal informationdesign.org infodesign usability sig usable web
groups
aiga experience design
a(o).i.r asilomar institute for information architecture asis&t sigchi society for technical communication usability professionals association
about moi
feeds
gratuitous right-nav promos
|