December 08, 2003
Interactive aesthetics
Over on the interaction design list, Hans Samuelson offered up two interesting resources in a discussion on beauty and transparency. One was Alexander Nehamas' An essay on beauty and judgement, which Hans describes as "one of the best discussions I have found on the philosophical concept of beauty [which is] anchored in enough pop-culture references to make the Kant palatable." The other, which I'm looking forward to exploring, is Caroline Hummels' doctoral dissertation on Gestural design tools: prototypes, experiments and scenarios (scroll down to 2000). Her abstract: Digital products are generally controlled by buttons and icons, which emphasises the user's cognitive skills. I propose to take respect for the user as a whole as my starting point, including his perceptual-motor and emotional skills. Designers should create a context for experience rather than a product. Aesthetic interaction becomes the central theme. As a consequence, I believe that design tools should change, too. To create a context for experience, the designer needs tools which allow him to explore beautiful and engaging interactions. In this thesis, I have documented this experiental design framework and my search for such tools, especially gestural design tools. I've only looked at the intro, but it looks like she has carried through the idea of beauty and design into her published dissertation. Thanks to Hans for the pointer...it may be a useful counterpoint to Don Norman's Emotional Design.
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IDblog is Beth Mazur tilting at power law windmills. A little bit Internet, a little bit technology, a little bit society, and a lot about designing useful information products. Send your cards and letters to .
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